Feather Token (Whip)
D&D 5e · 2024·Wondrous items·Rare·No attunement
- Type
- Wondrous items
- Weight
- Not specified
- Attunement
- Not required
- Rarity
- Rare
- Price
- Not specified
Magic: Magic action: throw to a point within 10 ft.; Bonus Actions to attack and move.
What Feather Token does
This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The GM chooses the kind of token or determines it randomly by rolling on the Feather Tokens table. The type of token determines its rarity. Whip (Rare). You can take a Magic action to throw the token to a point within 10 feet of yourself. The token disappears, and a floating whip takes its place. You can then take a Bonus Action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of +9. On a hit, the target takes 1d6 + 5 Force damage. As a Bonus Action, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of the whip. The whip disappears after 1 hour, when you take a Magic action to dismiss it, or when you die or have the Incapacitated condition.
Full item details & properties
Magic properties
- Activation
- Magic action: throw to a point within 10 ft.; Bonus Actions to attack and move.
- Consumable
- Yes
- Floating whip
- Bonus Action: melee spell attack +9, reach 10 ft., 1d6 + 5 Force. Further Bonus Actions move up to 20 ft. and repeat attack. Lasts 1 hour, dismissal, death or Incapacitated.
Tags & related references
Feather Token FAQ
Does Feather Token require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The source does not specify a price for this entry. Ask your GM about availability and cost.