Figurine of Wondrous Power (Ebony Fly)
D&D 5e · 2024·Wondrous items·Rare·No attunement
- Type
- Wondrous items
- Weight
- Not specified
- Attunement
- Not required
- Rarity
- Rare
- Price
- Not specified
Magic: Magic action to throw onto unoccupied ground within 60 ft.; sufficient room required.
What Figurine of Wondrous Power does
A Figurine of Wondrous Power is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature. The creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions. The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. Ebony Fly (Rare). This ebony statuette, carved in the likeness of a horsefly, can become a Giant Fly (see the accompanying stat block) for up to 12 hours and can be ridden as a mount. Once it has been used, it can't be used again until 2 days have passed. Giant Fly Large Beast, Unaligned AC 11 Initiative +1 (11) HP 19 (3d10 + 3) Speed 30 ft., Fly 60 ft. MOD SAVE MOD SAVE MOD SAVE Str 14 +2 +2 Dex 13 +1 +1 Con 13 +1 +1 Int 2 −4 −4 Wis 10 +0 +0 Cha 3 −4 −4 Senses Darkvision 60 ft., Passive Perception 10 Languages None CR 0 (XP 0; PB +2)
Full item details & properties
Magic properties
- Activation
- Magic action to throw onto unoccupied ground within 60 ft.; sufficient room required.
- Consumable
- No
- Figurine rules
- Friendly, understands your languages and obeys commands; acts immediately after you on your Initiative. Reverts after its duration, at 0 HP, or Magic action while touching. Cannot transform in occupied/insufficient space.
- Variant limits
- Giant Fly: up to 12 hours; reuse after 2 days.
Tags & related references
Figurine of Wondrous Power FAQ
Does Figurine of Wondrous Power require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The source does not specify a price for this entry. Ask your GM about availability and cost.