Horn of Valhalla (Brass)
D&D 5e · 2024·Wondrous items·Rare·No attunement
- Type
- Wondrous items
- Weight
- Not specified
- Attunement
- Not required
- Rarity
- Rare
- Price
- Not specified
Magic: Magic action to blow the horn.
What Horn of Valhalla does
You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can't be used again until 7 days have passed. Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many spirits it summons, as well as the requirement for its use. The GM chooses the horn's type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you. If you meet the requirement, they are Friendly to you and your allies and follow your commands. Selected variant: Brass; 3 spirits; Proficiency with all Simple weapons; rare.
Full item details & properties
Magic properties
- Activation
- Magic action to blow the horn.
- Consumable
- No
- Warrior spirits
- 3 Berserker spirits, immune to Charmed/Frightened, for 1 hour or 0 HP. Reuse after 7 days.
- Requirement
- Proficiency with all Simple weapons. If unmet spirits attack you; otherwise Friendly and obedient.
Tags & related references
Horn of Valhalla FAQ
Does Horn of Valhalla require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The source does not specify a price for this entry. Ask your GM about availability and cost.