Net
D&D 5e · 2024·Adventuring gear·No attunement
- Type
- Adventuring gear
- Weight
- 3 lb
- Attunement
- Not required
- Rarity
- Nonmagical
- Price
- 1 GP
Using Net
When you take the Attack action, you can replace one of your attacks with throwing a Net. Target a creature you can see within 15 feet of yourself. The target must succeed on a Dexterity saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus) or have the Restrained condition until it escapes. The target succeeds automatically if it is Huge or larger. To escape, the target or a creature within 5 feet of it must take an action to make a DC 10 Strength (Athletics) check, freeing the Restrained creature on a success. Destroying the Net (AC 10; 5 HP; Immunity to Bludgeoning, Poison, and Psychic damage) also frees the target, ending the effect.
Full item details & properties
Use & effects
- Action
- Replace one attack
- Range
- 15 ft.
- Saving throw
- Dexterity · DC 8 + user Dexterity modifier + Proficiency Bonus
- Condition
- Restrained
Tags & related references
Net FAQ
Does Net require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The listed price is a reference from this catalogue entry. Availability and the final price depend on your game and GM.