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Ring of Evasion

D&D 5e · 2024·Rings·Rare·Requires attunement

Type
Rings
Weight
Not specified
Attunement
Required
Rarity
Rare
Price
Not specified

Magic: Reaction while wearing after failing a Dexterity save; spend 1 charge.

What Ring of Evasion does

  • This item uses one of your attunement slots. Compare its benefit with the other items you want to keep attuned.
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing the ring, you can take a Reaction to expend 1 charge to succeed on that save instead.
Full item details & properties

Magic properties

Activation
Reaction while wearing after failing a Dexterity save; spend 1 charge.
Consumable
No

Charges & recharge

Maximum charges
3
Recharge
1d3 expended charges, daily at dawn

Tags & related references

Rare →Dexterity Save ReplacementMagicalRequires AttunementRing →

Ring of Evasion FAQ

Does Ring of Evasion require attunement?

Yes. You need to attune to this item to use the properties that require attunement.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Equipment tables transcribed and visually checked by JustRoll; prices converted to GP; mechanics and tags structured for the catalogue; item summaries paraphrased by JustRoll. The original Open5e import snapshots are retained unchanged.

Creative Commons Attribution 4.0