Skip to content
Back

Robe of Useful Items

D&D 5e · 2024·Wondrous items·Uncommon·No attunement

Type
Wondrous items
Weight
Not specified
Attunement
Not required
Rarity
Uncommon
Price
Not specified

Magic: Magic action while wearing: detach a patch; robe becomes ordinary when none remain.

What Robe of Useful Items does

This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can take a Magic action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment. The robe has two of each of the following patches: • Bullseye Lantern (filled and lit) • Dagger • Mirror • Pole • Rope (coiled) • Sack In addition, the robe has 4d4 other patches. The GM chooses the patches or determines them randomly by rolling on the following table. 1d100 Patch 01–08 Bag of 100 GP 09–15 Silver coffer (1 foot long, 6 inches wide and deep) worth 500 GP 16–22 Iron door (up to 10 feet wide and 10 feet high, barred on one side of your choice), which you can place in an opening you can reach; it conforms to fit the opening, attaching and hinging itself 23–30 10 gems worth 100 GP each 31–44 Wooden ladder (24 feet long) 45–51 Riding Horse with a Riding Saddle 52–59 Open pit (a 10-foot Cube), which you can place on the ground within 10 feet of yourself 60–68 4 Potions of Healing 69–75 Rowboat (12 feet long) 76–83 Spell Scroll containing one spell of level 1, 2, or 3 (your choice) 1d100 Patch 84–90 2 Mastiffs 91–96 Window (2 feet by 4 feet, up to 2 feet deep), which you can place on a vertical surface you can reach 97–00 Portable Ram

Full item details & properties

Magic properties

Activation
Magic action while wearing: detach a patch; robe becomes ordinary when none remain.
Consumable
Yes
Starting patches
Two each of Bullseye Lantern, Dagger, Mirror, Pole, Rope and Sack, plus 4d4 GM-chosen/random patches. Random patches are unresolved; complete 1d100 table retained.
Patch use
Magic action while wearing detaches one into its object/creature. Removing last patch makes robe ordinary; patch treasure values are not the robe price.

Tags & related references

Uncommon →ConsumableMagicalNo AttunementPatch Object CreationRandom Patch LootWondrous Item →

Robe of Useful Items FAQ

Does Robe of Useful Items require attunement?

No. This entry does not require attunement; follow its activation and use rules.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Equipment tables transcribed and visually checked by JustRoll; prices converted to GP; mechanics and tags structured for the catalogue; item summaries paraphrased by JustRoll. The original Open5e import snapshots are retained unchanged.

Creative Commons Attribution 4.0