Talisman of the Sphere
D&D 5e · 2024·Wondrous items·Legendary·Requires attunement
- Type
- Wondrous items
- Weight
- Not specified
- Attunement
- Required
- Rarity
- Legendary
- Price
- Not specified
Magic: Wear or hold; Magic action movement requires starting turn controlling a Sphere.
What Talisman of the Sphere does
- This item uses one of your attunement slots. Compare its benefit with the other items you want to keep attuned.
While holding or wearing this talisman, you have Advantage on any Intelligence (Arcana) check you make to control a Sphere of Annihilation. In addition, when you start your turn in control of a Sphere of Annihilation, you can take a Magic action to move it 10 feet plus a number of additional feet equal to 10 times your Intelligence modifier. This movement doesn't have to be in a straight line.
Full item details & properties
Magic properties
- Activation
- Wear or hold; Magic action movement requires starting turn controlling a Sphere.
- Consumable
- No
- Advantage: Intelligence (Arcana)
- to control Sphere of Annihilation
- Sphere control
- Advantage on Arcana checks to control Sphere while worn/held. If you start turn controlling it, Magic action to move it 10 + 10 × Intelligence modifier ft., without requiring a straight line.
Tags & related references
Talisman of the Sphere FAQ
Does Talisman of the Sphere require attunement?
Yes. You need to attune to this item to use the properties that require attunement.
Is the listed price a guaranteed purchase price?
The source does not specify a price for this entry. Ask your GM about availability and cost.