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Air Elemental

D&D 5e · 2024·Large Elemental·Neutral

Armor class
15
Hit points
9012d10 + 24
Challenge
51,800 XP
Proficiency
+3Initiative +5

Speed 10 ft., Fly 90 ft. (hover)

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score1420146106
Mod+2+5+2-2+0-2
Save+2+5+2-2+0-2
Resistances
Bludgeoning, Lightning, Piercing, Slashing
Damage immunities
Poison, Thunder
Condition immunities
Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
Primordial (Auran)

Traits

Air Form

The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack

The elemental makes two Thunderous Slam attacks.

Thunderous Slam

Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Thunder damage.

Whirlwind (Recharge 4-6)

Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.

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Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0