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Bandit

D&D 5e · 2024·Medium or Small Humanoid·Neutral

Armor class
12
Hit points
112d8 + 2
Challenge
1/825 XP
Proficiency
+2Initiative +1

Speed 30 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score111212101010
Mod+0+1+1+0+0+0
Save+0+1+1+0+0+0
Gear
Leather Armor, Light Crossbow, Scimitar
Senses
Passive Perception 10
Languages
Common, Thieves' Cant

Actions

Scimitar

Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Light Crossbow

Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.

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Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0