Crocodile
D&D 5e · 2024·Large Beast·Unaligned
- Armor class
- 12
- Hit points
- 132d10 + 2
- Challenge
- 1/2100 XP
- Proficiency
- +2Initiative +0
Speed 20 ft., Swim 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 15 | 10 | 13 | 2 | 10 | 5 |
| Mod | +2 | +0 | +1 | -4 | +0 | -3 |
| Save | +2 | +0 | +3 | -4 | +0 | -3 |
- Skills
- Stealth +2
- Senses
- Passive Perception 10
- Languages
- None
Traits
Hold Breath
The crocodile can hold its breath for 1 hour.
Actions
Bite
Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.