Skip to content

Dragon Turtle

D&D 5e · 2014·Gargantuan Dragon·Neutral

Armor class
20natural armor
Hit points
34122d20+110
Challenge
1718,000 XP
Proficiency
+6

Speed 20 ft., swim 40 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score251020101212
Mod+7+0+5+0+1+1
Save+7+6+11+0+7+1
Resistances
fire
Senses
darkvision 120 ft., passive Perception 11
Languages
Aquan, Draconic

Traits

Amphibious

The dragon turtle can breathe air and water.

Actions

Multiattack

The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.

Bite

Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.

Claw

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.

Tail

Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.

Steam Breath (Recharge 5-6)

The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.

Find similar monsters

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0