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Efreeti

D&D 5e · 2014·Large Elemental·Lawful Evil

Armor class
17natural armor
Hit points
20016d10+112
Challenge
117,200 XP
Proficiency
+4

Speed 40 ft., fly 60 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score221224161516
Mod+6+1+7+3+2+3
Save+6+1+7+7+6+7
Damage immunities
fire
Senses
darkvision 120 ft., passive Perception 12
Languages
Ignan

Traits

Elemental Demise

If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying.

Innate Spellcasting

The efreeti's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components: At will: detect magic 3/day: enlarge/reduce, tongues 1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire

Actions

Multiattack

The efreeti makes two scimitar attacks or uses its Hurl Flame twice.

Scimitar

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.

Hurl Flame

Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.

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Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0