Gargoyle
D&D 5e · 2014·Medium Elemental·Chaotic Evil
- Armor class
- 15natural armor
- Hit points
- 527d8+21
- Challenge
- 2450 XP
- Proficiency
- +2
Speed 30 ft., fly 60 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 15 | 11 | 16 | 6 | 11 | 7 |
| Mod | +2 | +0 | +3 | -2 | +0 | -2 |
| Save | +2 | +0 | +3 | -2 | +0 | -2 |
- Resistances
- bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
- Damage immunities
- poison
- Condition immunities
- exhaustion, petrified, poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Terran
Traits
False Appearance
While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack
The gargoyle makes two attacks: one with its bite and one with its claws.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.