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Gargoyle

D&D 5e · 2014·Medium Elemental·Chaotic Evil

Armor class
15natural armor
Hit points
527d8+21
Challenge
2450 XP
Proficiency
+2

Speed 30 ft., fly 60 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score1511166117
Mod+2+0+3-2+0-2
Save+2+0+3-2+0-2
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Damage immunities
poison
Condition immunities
exhaustion, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Terran

Traits

False Appearance

While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions

Multiattack

The gargoyle makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

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Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0