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Giant Bat

D&D 5e · 2014·Large Beast·Unaligned

Armor class
13
Hit points
224d10
Challenge
1/450 XP
Proficiency
+2

Speed 10 ft., fly 60 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score1516112126
Mod+2+3+0-4+1-2
Save+2+3+0-4+1-2
Senses
blindsight 60 ft., passive Perception 11
Languages
—

Traits

Echolocation

The bat can't use its blindsight while deafened.

Keen Hearing

The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Find similar monsters

Movement

Damage dealt

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0