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Giant Centipede

D&D 5e · 2014·Small Beast·Unaligned

Armor class
13natural armor
Hit points
41d6+1
Challenge
1/450 XP
Proficiency
+2

Speed 30 ft., climb 30 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score51412173
Mod-3+2+1-5-2-4
Save-3+2+1-5-2-4
Senses
blindsight 30 ft., passive Perception 8
Languages
—

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

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Movement

Damage dealt

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0