Giant Crab
D&D 5e · 2014·Medium Beast·Unaligned
- Armor class
- 15natural armor
- Hit points
- 133d8
- Challenge
- 1/825 XP
- Proficiency
- +2
Speed 30 ft., swim 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 13 | 15 | 11 | 1 | 9 | 3 |
| Mod | +1 | +2 | +0 | -5 | -1 | -4 |
| Save | +1 | +2 | +0 | -5 | -1 | -4 |
- Skills
- Stealth +4
- Senses
- blindsight 30 ft., passive Perception 9
- Languages
- —
Traits
Amphibious
The crab can breathe air and water.
Actions
Claw
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.