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Giant Crab

D&D 5e · 2014·Medium Beast·Unaligned

Armor class
15natural armor
Hit points
133d8
Challenge
1/825 XP
Proficiency
+2

Speed 30 ft., swim 30 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score131511193
Mod+1+2+0-5-1-4
Save+1+2+0-5-1-4
Skills
Stealth +4
Senses
blindsight 30 ft., passive Perception 9
Languages
—

Traits

Amphibious

The crab can breathe air and water.

Actions

Claw

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.

Find similar monsters

Movement

Damage dealt

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0