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Giant Crocodile

D&D 5e · 2014·Huge Beast·Unaligned

Armor class
14natural armor
Hit points
859d12+27
Challenge
51,800 XP
Proficiency
+3

Speed 30 ft., swim 50 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score219172107
Mod+5-1+3-4+0-2
Save+5-1+3-4+0-2
Skills
Stealth +5
Senses
passive Perception 10
Languages
—

Traits

Hold Breath

The crocodile can hold its breath for 30 minutes.

Actions

Multiattack

The crocodile makes two attacks: one with its bite and one with its tail.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail

Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Find similar monsters

Movement

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0