Giant Crocodile
D&D 5e · 2014·Huge Beast·Unaligned
- Armor class
- 14natural armor
- Hit points
- 859d12+27
- Challenge
- 51,800 XP
- Proficiency
- +3
Speed 30 ft., swim 50 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 21 | 9 | 17 | 2 | 10 | 7 |
| Mod | +5 | -1 | +3 | -4 | +0 | -2 |
| Save | +5 | -1 | +3 | -4 | +0 | -2 |
- Skills
- Stealth +5
- Senses
- passive Perception 10
- Languages
- —
Traits
Hold Breath
The crocodile can hold its breath for 30 minutes.
Actions
Multiattack
The crocodile makes two attacks: one with its bite and one with its tail.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail
Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.