Giant Goat
D&D 5e · 2014·Large Beast·Unaligned
- Armor class
- 11natural armor
- Hit points
- 193d10+3
- Challenge
- 1/2100 XP
- Proficiency
- +2
Speed 40 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 17 | 11 | 12 | 3 | 12 | 6 |
| Mod | +3 | +0 | +1 | -4 | +1 | -2 |
| Save | +3 | +0 | +1 | -4 | +1 | -2 |
- Senses
- passive Perception 11
- Languages
- —
Traits
Charge
If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Sure-Footed
The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.