Giant Owl
D&D 5e · 2024·Large Celestial·Neutral
- Armor class
- 12
- Hit points
- 193d10 + 3
- Challenge
- 1/450 XP
- Proficiency
- +2Initiative +2
Speed 5 ft., Fly 60 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 13 | 15 | 12 | 10 | 14 | 10 |
| Mod | +1 | +2 | +1 | +0 | +2 | +0 |
| Save | +1 | +2 | +1 | +0 | +4 | +0 |
- Skills
- Stealth +6, Perception +6
- Resistances
- Necrotic, Radiant
- Senses
- Darkvision 120 ft.; Passive Perception 16
- Languages
- Celestial; understands Common, Elvish, and Sylvan but can't speak them
Traits
Flyby
The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Talons
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Spellcasting
The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability: At Will: Detect Evil and Good, Detect Magic 1/Day: Clairvoyance