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Giant Owl

D&D 5e · 2024·Large Celestial·Neutral

Armor class
12
Hit points
193d10 + 3
Challenge
1/450 XP
Proficiency
+2Initiative +2

Speed 5 ft., Fly 60 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score131512101410
Mod+1+2+1+0+2+0
Save+1+2+1+0+4+0
Skills
Stealth +6, Perception +6
Resistances
Necrotic, Radiant
Senses
Darkvision 120 ft.; Passive Perception 16
Languages
Celestial; understands Common, Elvish, and Sylvan but can't speak them

Traits

Flyby

The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.

Actions

Talons

Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Spellcasting

The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability: At Will: Detect Evil and Good, Detect Magic 1/Day: Clairvoyance

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Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0