Goblin
D&D 5e · 2014·Small Humanoid (goblinoid)·Neutral Evil
- Armor class
- 15leather armor, shield
- Hit points
- 72d6
- Challenge
- 1/450 XP
- Proficiency
- +2
Speed 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 8 | 14 | 10 | 10 | 8 | 8 |
| Mod | -1 | +2 | +0 | +0 | -1 | -1 |
| Save | -1 | +2 | +0 | +0 | -1 | -1 |
- Skills
- Stealth +6
- Senses
- darkvision 60 ft., passive Perception 9
- Languages
- Common, Goblin
Traits
Nimble Escape
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Scimitar
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.