Gold Dragon Wyrmling
D&D 5e · 2014·Medium Dragon·Lawful Good
- Armor class
- 17natural armor
- Hit points
- 608d8+24
- Challenge
- 3700 XP
- Proficiency
- +2
Speed 30 ft., fly 60 ft., swim 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 19 | 14 | 17 | 14 | 11 | 16 |
| Mod | +4 | +2 | +3 | +2 | +0 | +3 |
| Save | +4 | +4 | +5 | +2 | +2 | +5 |
- Skills
- Stealth +4, Perception +4
- Damage immunities
- fire
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
Traits
Amphibious
The dragon can breathe air and water.
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons (Recharge 5-6)
The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.