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Grick

D&D 5e · 2014·Medium Monstrosity·Neutral

Armor class
14natural armor
Hit points
276d8
Challenge
2450 XP
Proficiency
+2

Speed 30 ft., climb 30 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score1414113145
Mod+2+2+0-4+2-3
Save+2+2+0-4+2-3
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Senses
darkvision 60 ft., passive Perception 12
Languages
—

Traits

Stone Camouflage

The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack

The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.

Tentacles

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Beak

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

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Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0