Guard Captain
D&D 5e · 2024·Medium or Small Humanoid·Neutral
- Armor class
- 18
- Hit points
- 7510d8 + 30
- Challenge
- 41,100 XP
- Proficiency
- +2Initiative +4
Speed 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 18 | 14 | 16 | 12 | 14 | 13 |
| Mod | +4 | +2 | +3 | +1 | +2 | +1 |
| Save | +4 | +2 | +3 | +1 | +2 | +1 |
- Skills
- Athletics +6, Perception +4
- Gear
- Breastplate, Javelins (6), Longsword, Shield
- Senses
- Passive Perception 14
- Languages
- Common
Actions
Multiattack
The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword
Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.