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Hobgoblin Captain

D&D 5e · 2024·Medium Fey (Goblinoid)·Lawful Evil

Armor class
17
Hit points
589d8 + 18
Challenge
3700 XP
Proficiency
+2Initiative +4

Speed 30 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score151414121013
Mod+2+2+2+1+0+1
Save+2+2+2+1+0+1
Gear
Greatsword, Half Plate Armor, Longbow
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
Common, Goblin

Traits

Aura of Authority

While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.

Actions

Multiattack

The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.

Greatsword

Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.

Longbow

Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.

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Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0