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Homunculus

D&D 5e · 2024·Tiny Construct·Neutral

Armor class
13
Hit points
41d4 + 2
Challenge
010 XP
Proficiency
+2Initiative +2

Speed 20 ft., Fly 40 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score4151410107
Mod-3+2+2+0+0-2
Save-3+2+2+0+2+0
Damage immunities
Poison
Condition immunities
Charmed, Poisoned
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
Understands Common plus one other language but can't speak

Traits

Telepathic Bond

While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.

Actions

Bite

Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus's next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.

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Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0