Hunter Shark
D&D 5e · 2014·Large Beast·Unaligned
- Armor class
- 12natural armor
- Hit points
- 456d10+12
- Challenge
- 2450 XP
- Proficiency
- +2
Speed 0 ft., swim 40 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 18 | 13 | 15 | 1 | 10 | 4 |
| Mod | +4 | +1 | +2 | -5 | +0 | -3 |
| Save | +4 | +1 | +2 | -5 | +0 | -3 |
- Skills
- Perception +2
- Senses
- blindsight 30 ft., passive Perception 12
- Languages
- —
Traits
Blood Frenzy
The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Water Breathing
The shark can breathe only underwater.
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.