Kobold
D&D 5e · 2014·Small Humanoid (kobold)·Lawful Evil
- Armor class
- 12
- Hit points
- 52d6-2
- Challenge
- 1/825 XP
- Proficiency
- +2
Speed 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 7 | 15 | 9 | 8 | 7 | 8 |
| Mod | -2 | +2 | -1 | -1 | -2 | -1 |
| Save | -2 | +2 | -1 | -1 | -2 | -1 |
- Senses
- darkvision 60 ft., passive Perception 8
- Languages
- Common, Draconic
Traits
Pack Tactics
The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Sunlight Sensitivity
While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Dagger
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Sling
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.