Mammoth
D&D 5e · 2014·Huge Beast·Unaligned
- Armor class
- 13natural armor
- Hit points
- 12611d12+55
- Challenge
- 62,300 XP
- Proficiency
- +3
Speed 40 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 24 | 9 | 21 | 3 | 11 | 6 |
| Mod | +7 | -1 | +5 | -4 | +0 | -2 |
| Save | +7 | -1 | +5 | -4 | +0 | -2 |
- Senses
- passive Perception 10
- Languages
- —
Traits
Trampling Charge
If the mammoth moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.
Actions
Gore
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.
Stomp
Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.