Manticore
D&D 5e · 2014·Large Monstrosity·Lawful Evil
- Armor class
- 14natural armor
- Hit points
- 688d10+24
- Challenge
- 3700 XP
- Proficiency
- +2
Speed 30 ft., fly 50 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 17 | 16 | 17 | 7 | 12 | 8 |
| Mod | +3 | +3 | +3 | -2 | +1 | -1 |
| Save | +3 | +3 | +3 | -2 | +1 | -1 |
- Senses
- darkvision 60 ft., passive Perception 11
- Languages
- Common
Traits
Tail Spike Regrowth
The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
Multiattack
The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike
Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.