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Ogre

D&D 5e · 2014·Large Giant·Chaotic Evil

Armor class
11hide armor
Hit points
597d10+21
Challenge
2450 XP
Proficiency
+2

Speed 40 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score19816577
Mod+4-1+3-3-2-2
Save+4-1+3-3-2-2
Senses
darkvision 60 ft., passive Perception 8
Languages
Common, Giant

Actions

Greatclub

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

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Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0