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Pseudodragon

D&D 5e · 2024·Tiny Dragon·Neutral Good

Armor class
14
Hit points
103d4 + 3
Challenge
1/450 XP
Proficiency
+2Initiative +2

Speed 15 ft., Fly 60 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score61513101210
Mod-2+2+1+0+1+0
Save-2+2+1+0+1+0
Skills
Stealth +4, Perception +5
Senses
Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 15
Languages
Understands Common and Draconic but can't speak

Traits

Magic Resistance

The pseudodragon has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The pseudodragon makes two Bite attacks.

Bite

Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage.

Sting

Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.

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Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0