Sprite
D&D 5e · 2024·Tiny Fey·Neutral Good
- Armor class
- 15
- Hit points
- 104d4
- Challenge
- 1/450 XP
- Proficiency
- +2Initiative +4
Speed 10 ft., Fly 40 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 3 | 18 | 10 | 14 | 13 | 11 |
| Mod | -4 | +4 | +0 | +2 | +1 | +0 |
| Save | -4 | +4 | +0 | +2 | +1 | +0 |
- Skills
- Stealth +8, Perception +3
- Senses
- Passive Perception 13
- Languages
- Common, Elvish, Sylvan
Actions
Needle Sword
Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.
Enchanting Bow
Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.
Heart Sight
Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target's emotions and alignment.
Invisibility
The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.