Stone Giant
D&D 5e · 2024·Huge Giant·Neutral
- Armor class
- 17
- Hit points
- 12611d12 + 55
- Challenge
- 72,900 XP
- Proficiency
- +3Initiative +5
Speed 40 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 23 | 15 | 20 | 10 | 12 | 9 |
| Mod | +6 | +2 | +5 | +0 | +1 | -1 |
| Save | +6 | +5 | +8 | +0 | +4 | -1 |
- Skills
- Stealth +5, Athletics +12, Perception +4
- Senses
- Darkvision 60 ft.; Passive Perception 14
- Languages
- Giant
Actions
Multiattack
The giant makes two attacks, using Stone Club or Boulder in any combination.
Stone Club
Melee Attack Roll: +9, reach 15 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Boulder
Ranged Attack Roll: +9, range 60/240 ft. Hit: 15 (2d8 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Reactions
Deflect Missile (Recharge 5-6)
Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The giant reduces the damage it takes from the attack by 11 (1d10 + 6), and if that damage is reduced to 0, the giant can redirect some of the attack's force. Dexterity Saving Throw: DC 17, one creature the giant can see within 60 feet. Failure: 11 (1d10 + 6) Force damage.