Swarm of Centipedes
D&D 5e · 2014·Medium swarm of Beast·Unaligned
- Armor class
- 12natural armor
- Hit points
- 225d8
- Challenge
- 1/2100 XP
- Proficiency
- +2
Speed 20 ft., climb 20 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 3 | 13 | 10 | 1 | 7 | 1 |
| Mod | -4 | +1 | +0 | -5 | -2 | -5 |
| Save | -4 | +1 | +0 | -5 | -2 | -5 |
- Resistances
- bludgeoning, piercing, slashing
- Condition immunities
- charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
- Senses
- blindsight 10 ft., passive Perception 8
- Languages
- —
Traits
Swarm of Centipedes
A creature reduced to 0 hit points by a swarm of centipedes is stable but poisoned for 1 hour, even after regaining hit points, and paralyzed while poisoned in this way.
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.
Actions
Bites
Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer.