Young Copper Dragon
D&D 5e · 2024·Large Dragon (Metallic)·Chaotic Good
- Armor class
- 17
- Hit points
- 11914d10 + 42
- Challenge
- 72,900 XP
- Proficiency
- +3Initiative +4
Speed 40 ft., Climb 40 ft., Fly 80 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 19 | 12 | 17 | 16 | 13 | 15 |
| Mod | +4 | +1 | +3 | +3 | +1 | +2 |
| Save | +4 | +4 | +3 | +3 | +4 | +2 |
- Skills
- Stealth +4, Deception +5, Perception +7
- Damage immunities
- Acid
- Senses
- Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 17
- Languages
- Common, Draconic
Actions
Multiattack
The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.
Rend
Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Acid Breath (Recharge 5-6)
Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
Slowing Breath
Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.