Skip to content

Ball Bearings

D&D 5e · 2024·Adventuring gear·No attunement

Type
Adventuring gear
Weight
2 lb
Attunement
Not required
Rarity
Nonmagical
Price
1 GP

Using Ball Bearings

As a Utilize action, you can spill Ball Bearings from their pouch. They spread to cover a level, 10-footsquare area within 10 feet of yourself. A creature that enters this area for the first time on a turn must succeed on a DC 10 Dexterity saving throw or have the Prone condition. It takes 10 minutes to recover the Ball Bearings.

Full item details & properties

Use & effects

Action
Utilize action
Range
10 ft.
Saving throw
Dexterity · DC 10
Condition
Prone

Tags & related references

No AttunementNonmagicalAdventuring Gear →

Ball Bearings FAQ

Does Ball Bearings require attunement?

No. This entry does not require attunement; follow its activation and use rules.

Is the listed price a guaranteed purchase price?

The listed price is a reference from this catalogue entry. Availability and the final price depend on your game and GM.

Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Equipment tables transcribed and visually checked by JustRoll; prices converted to GP; mechanics and tags structured for the catalogue; item summaries paraphrased by JustRoll. The original Open5e import snapshots are retained unchanged.

Creative Commons Attribution 4.0