Herbalism Kit
D&D 5e · 2014·Tools·No attunement
- Type
- Tools
- Weight
- 3 lb
- Attunement
- Not required
- Rarity
- Nonmagical
- Price
- 5 GP
Using Herbalism Kit
Herbalism Kit. Clippers, mortar and pestle, pouches and vials for remedies and potions. If proficient, add your Proficiency Bonus to checks to identify or apply herbs. Proficiency with this kit is required to create antitoxin and potions of healing. A tool helps you craft or repair an item, forge a document, pick a lock, or perform another task. Proficiency with a tool lets you add your Proficiency Bonus to ability checks made using it. Tool use is not tied to one ability; the GM chooses the ability appropriate to the task.
Full item details & properties
Rules for this edition
- Tool checks
- If proficient, add your Proficiency Bonus to ability checks made using this tool. The GM chooses the ability for the task; each tool type requires its own proficiency.
- Herbal remedies
- Proficiency is required to create antitoxin and potions of healing.
Tags & related references
Herbalism Kit FAQ
Does Herbalism Kit require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The listed price is a reference from this catalogue entry. Availability and the final price depend on your game and GM.