Lamp oil (flask)
D&D 5e · 2014·Adventuring gear·No attunement
- Type
- Adventuring gear
- Weight
- 1 lb
- Attunement
- Not required
- Rarity
- Nonmagical
- Price
- 1 SP
Using Lamp oil (flask)
Oil. Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn.
Full item details & properties
Use & effects
- Action
- Action
- Range
- 20 ft.
- Damage
- 5 fire
- Effect
- Improvised ranged attack coats target for 1 minute; next Fire damage triggers +5 Fire. Or cover a level 5-ft. square: burns 2 rounds, 5 Fire on entering/end turn, at most once per turn.
Tags & related references
Lamp oil FAQ
Does Lamp oil require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The listed price is a reference from this catalogue entry. Availability and the final price depend on your game and GM.