Lock
D&D 5e · 2014·Adventuring gear·No attunement
- Type
- Adventuring gear
- Weight
- 1 lb
- Attunement
- Not required
- Rarity
- Nonmagical
- Price
- 10 GP
Using Lock
Lock. A key is provided with the lock. Without the key, a creature proficient with thieves’ tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices.
Full item details & properties
Rules for this edition
- Lock
- One key included; without key, proficient thieves’ tools user makes Dexterity DC 15 to pick it.
Tags & related references
Lock FAQ
Does Lock require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The listed price is a reference from this catalogue entry. Availability and the final price depend on your game and GM.