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Vicious Halberd

D&D 5e · 2024·Weapons·Rare·No attunement

Weapon damage
1d10 slashing + 2d6 slashing

Base weapon damage before your ability modifier. Use the calculator to include hit chance and critical hits.

Damage calculator

Hit chance

55%

Expected damage / attack

9.15

Attack bonus

+5

Average normal hit: 15.5 · Average critical hit: 28 · Critical chance: 5%.

Category
Martial weapon
Damage type
Slashing
Reach
10 ft.
Magic attack bonus
+0
Weight
6 lb
Attunement
Not required
Rarity
Rare
Price
Not specified

Magic: The extra 2d6 applies on each hit against a creature, and has the weapon’s normal damage type.

Calculator assumptions & rules

One attack against a creature. Natural 1 misses; natural 20 hits and doubles damage dice, not flat modifiers. Expected damage includes misses and critical hits. Advantage uses the higher of two d20s; Disadvantage uses the lower. Magic bonuses shown on the item are counted once.

Uses only the weapon’s ordinary hit and the listed on-hit extra dice, when enabled. Class features, Sneak Attack, fighting styles, mastery effects, damage on a miss, special critical-hit effects, ongoing damage, resistance and immunity are excluded. Check the full rules below for additional effects.

Changing calculator inputs does not change the item’s rules or create a new page URL.

What Vicious Halberd does

  • Strength can drive this martial weapon’s attack and damage rolls. Add your proficiency bonus to the attack roll only if you are proficient.
  • The base 1d10 weapon damage averages 5.5 before your ability modifier and extra effects. Hit chance matters too: compare expected damage per attack rather than the die alone.
  • 10-foot reach gives you more positioning options, including a larger reach for Opportunity Attacks.
  • This weapon needs two hands when you attack, so a wielded shield conflicts with that attack setup.
This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon's normal damage. This is the Halberd variant.
Full item details & properties

Magic properties

Activation
Hit a creature with this weapon.
Consumable
No
Conditions & limits
The extra 2d6 applies on each hit against a creature, and has the weapon’s normal damage type. The base damage applies against objects. The Vicious property adds no bonus to attack rolls.

Weapon details

Damage vs. creatures
1d10 + 2d6 slashing
Damage vs. objects
1d10 slashing
Weapon class
Martial Melee
Additional reach
5 ft.

Properties

Heavy

You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.

Reach

A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it.

Two-Handed

A Two-Handed weapon requires two hands when you attack with it.

Weapon mastery

Cleave

If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

You need a feature, such as Weapon Mastery, that unlocks this property for you.

Tags & related references

SlashingCleaveRare →Extra On Hit DamageMagicalMartial WeaponMelee WeaponNo AttunementViciousHeavy →Reach →Two Handed →Weapon →

Compare alternatives

Same edition, using your calculator inputs above. Special properties and character features can change the choice.

Ordinary attacks only. Matching extra-damage conditions follow your input; alternatives keep their default bonus allocation.

Vicious Halberd FAQ

Does Vicious Halberd require attunement?

No. This entry does not require attunement; follow its activation and use rules.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Equipment tables transcribed and visually checked by JustRoll; prices converted to GP; mechanics and tags structured for the catalogue; item summaries paraphrased by JustRoll. The original Open5e import snapshots are retained unchanged.

Creative Commons Attribution 4.0