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Wand of Secrets

D&D 5e · 2014·Wands·Uncommon·No attunement

Type
Wands
Weight
Not specified
Attunement
Not required
Rarity
Uncommon
Price
Not specified

Magic: Action while holding; spend 1 charge.

What Wand of Secrets does

The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn.

Full item details & properties

Magic properties

Activation
Action while holding; spend 1 charge.
Consumable
No
Detection
Secret Door or Trap; nearest within 30 ft.
Detect nearest
Within 30 ft. in 2014; points to nearest secret door or trap.

Charges & recharge

Maximum charges
3
Recharge
1d3 expended charges, daily at dawn

Tags & related references

Uncommon →MagicalNo AttunementSecret Door DetectionTrap DetectionWand →

Wand of Secrets FAQ

Does Wand of Secrets require attunement?

No. This entry does not require attunement; follow its activation and use rules.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. JustRoll independently checked 2014 item text, tables, properties, prices and weights against official SRD 5.1; converted currency to GP and structured mechanics and edition-specific tags. Identity links to 2024 do not transfer rules. Original API snapshots remain unchanged.

Creative Commons Attribution 4.0