Azer Sentinel
D&D 5e · 2024·Medium Elemental·Lawful Neutral
- Armor class
- 17
- Hit points
- 396d8 + 12
- Challenge
- 2450 XP
- Proficiency
- +2Initiative +1
Speed 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 17 | 12 | 15 | 12 | 13 | 10 |
| Mod | +3 | +1 | +2 | +1 | +1 | +0 |
| Save | +3 | +1 | +4 | +1 | +1 | +0 |
- Damage immunities
- Fire, Poison
- Condition immunities
- Poisoned
- Senses
- Passive Perception 11
- Languages
- Primordial (Ignan)
Traits
Fire Aura
At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.
Illumination
The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Burning Hammer
Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage.