Berserker
D&D 5e · 2024·Medium or Small Humanoid·Neutral
- Armor class
- 13
- Hit points
- 679d8 + 27
- Challenge
- 2450 XP
- Proficiency
- +2Initiative +1
Speed 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 16 | 12 | 17 | 9 | 11 | 9 |
| Mod | +3 | +1 | +3 | -1 | +0 | -1 |
| Save | +3 | +1 | +3 | -1 | +0 | -1 |
- Gear
- Greataxe, Hide Armor
- Senses
- Passive Perception 10
- Languages
- Common
Traits
Bloodied Frenzy
While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe
Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.