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Blood Hawk

D&D 5e · 2014·Small Beast·Unaligned

Armor class
12
Hit points
72d6
Challenge
1/825 XP
Proficiency
+2

Speed 10 ft., fly 60 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score614103145
Mod-2+2+0-4+2-3
Save-2+2+0-4+2-3
Skills
Perception +4
Senses
passive Perception 14
Languages
—

Traits

Keen Sight

The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics

The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Beak

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Find similar monsters

Movement

Damage dealt

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0