Dire Wolf
D&D 5e · 2024·Large Beast·Unaligned
- Armor class
- 14
- Hit points
- 223d10 + 6
- Challenge
- 1200 XP
- Proficiency
- +2Initiative +2
Speed 50 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 17 | 15 | 15 | 3 | 12 | 7 |
| Mod | +3 | +2 | +2 | -4 | +1 | -2 |
| Save | +3 | +2 | +2 | -4 | +1 | -2 |
- Skills
- Stealth +4, Perception +5
- Senses
- Darkvision 60 ft.; Passive Perception 15
- Languages
- None
Traits
Pack Tactics
The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite
Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.