Dretch
D&D 5e · 2024·Small Fiend (Demon)·Chaotic Evil
- Armor class
- 11
- Hit points
- 184d6 + 4
- Challenge
- 1/450 XP
- Proficiency
- +2Initiative +0
Speed 20 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 12 | 11 | 12 | 5 | 8 | 3 |
| Mod | +1 | +0 | +1 | -3 | -1 | -4 |
| Save | +1 | +0 | +1 | -3 | -1 | -4 |
- Resistances
- Cold, Fire, Lightning
- Damage immunities
- Poison
- Condition immunities
- Poisoned
- Senses
- Darkvision 60 ft.; Passive Perception 9
- Languages
- Abyssal; telepathy 60 ft. (works only with creatures that understand Abyssal)
Actions
Rend
Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.
Fetid Cloud (1/Day)
Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the dretch. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.