Earth Elemental
D&D 5e · 2014·Large Elemental·Neutral
- Armor class
- 17natural armor
- Hit points
- 12612d10+60
- Challenge
- 51,800 XP
- Proficiency
- +3
Speed 30 ft., burrow 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 20 | 8 | 20 | 5 | 10 | 5 |
| Mod | +5 | -1 | +5 | -3 | +0 | -3 |
| Save | +5 | -1 | +5 | -3 | +0 | -3 |
- Vulnerabilities
- thunder
- Resistances
- bludgeoning, piercing, and slashing from nonmagical attacks
- Damage immunities
- poison
- Condition immunities
- exhaustion, paralyzed, petrified, poisoned, unconscious
- Senses
- darkvision 60 ft., tremorsense 60 ft., passive Perception 10
- Languages
- Terran
Traits
Earth Glide
The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
Siege Monster
The elemental deals double damage to objects and structures.
Actions
Multiattack
The elemental makes two slam attacks.
Slam
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.