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Giant Elk

D&D 5e · 2014·Huge Beast·Unaligned

Armor class
14natural armor
Hit points
425d12+10
Challenge
2450 XP
Proficiency
+2

Speed 60 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score19161471410
Mod+4+3+2-2+2+0
Save+4+3+2-2+2+0
Skills
Perception +4
Senses
passive Perception 14
Languages
Giant Elk, understands Common, Elvish, and Sylvan but can't speak them

Traits

Charge

If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

Ram

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Hooves

Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.

Find similar monsters

Damage dealt

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0