Giant Elk
D&D 5e · 2024·Huge Celestial·Neutral Good
- Armor class
- 14
- Hit points
- 425d12 + 10
- Challenge
- 2450 XP
- Proficiency
- +2Initiative +6
Speed 60 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 19 | 18 | 14 | 7 | 14 | 10 |
| Mod | +4 | +4 | +2 | -2 | +2 | +0 |
| Save | +6 | +6 | +2 | -2 | +2 | +0 |
- Skills
- Perception +4
- Resistances
- Necrotic, Radiant
- Senses
- Darkvision 90 ft.; Passive Perception 14
- Languages
- Celestial; understands Common, Elvish, and Sylvan but can't speak them
Actions
Ram
Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.