Gnoll Warrior
D&D 5e · 2024·Medium Fiend·Chaotic Evil
- Armor class
- 15
- Hit points
- 276d8
- Challenge
- 1/2100 XP
- Proficiency
- +2Initiative +1
Speed 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 14 | 12 | 11 | 6 | 10 | 7 |
| Mod | +2 | +1 | +0 | -2 | +0 | -2 |
| Save | +2 | +1 | +0 | -2 | +0 | -2 |
- Senses
- Darkvision 60 ft.; Passive Perception 10
- Languages
- Gnoll
Actions
Rend
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Bone Bow
Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.
Bonus actions
Rampage (1/Day)
Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.